
Personal Projects
Game Jams, Animations,
Contracts, Unfinished Nonsense,
Digital Art, Doodles, & More.
Recent bits from the Lab:
Here, I pulled functionality from an Epic shader demo and hacked it into my personal duplicator tool with some buildings I modeled in Maya.
This bike’s "hover-block" and "thruster" components can be exchanged, altering its movement parameters, weight, and weight distribution.
Unity demonstration of navigation target nodes providing animation/behavior data to crowd agents.
“Fantastic Arcade” Game Jam 2014
Kuru-kuru! Kuru!
In this game, two players share control of conjoined twins to competitively spend money on conveyor-belt sushi.
KuruKuru! was made over the course of a week for Fantastic Fest’s annual “Fantastic Arcade” game jam. After a successful reception at the event, the game garnered over 100k plays and thousands of downloads on itch.io thanks to a feature from YouTube’s PewDiePie:
“Fantastic Arcade” Game Jam 2015
Fire Dance With Me
Made for another annual “Fantastic Fest!” game jam, Fire Dance With Me is a Twin Peaks themed DDR-clone created over two (very long) weekends.
The game garnered significant attention online, including Maxim, Rock Paper Shotgun, Destructoid, Fact Magazine, BoingBoing, and Kill Screen.
“a perfect amalgam of the effortless cool and enigmatic Twin Peaks universe, and a great nod to fans around the world. ”
“fabulously successful commitment to style.”
“It’s not fun, exactly”
“Delightfully silly”
“plenty weird enough”
Unfinished Nonsense
Katamari DOOMacy
Though I have no plans of taking this project further, I am still proud of the time I spent mashing a roll-able Katamari into DOOM classic (running on GZDoom).
Should I find myself with another long weekend and nothing better to do, I may sink some more time into animating hands to replace the weapon sprites, replacing the player portrait, or finding a way to make enemy gibs stick to the Katamari.
(College) Animation
“Creation”
“Creation” was made around 2010 for a Rigging and Animation class final project, Using Autodesk Maya.
(Highschool) Animation
“Adventure.exe”
“Adventure.exe” was made for my highschool girlfriend on Valentines Day 2007, Using Adobe FLash.





